
However, with them being ready now, we thought it would be a nice surprise to include them early in this update.
VISUAL LIGHTING UPDATE
While this small village will just be a scenic drive-through for most, Lacq is home to the largest refinery in France.īoth of these areas plus two new connecting junctions in Toulouse and Bordeaux will come as a free update to the Vive La France ! DLC for Euro Truck Simulator 2, which we originally announced would arrive with the release of Iberia. The second location will be the smaller commune of Lacq, which is located in the Arrondissement of Pau.
VISUAL LIGHTING DRIVERS
The first being the city of Bayonne, located in the southwest of France it is the capital of the French Basque Country and an important connection for drivers heading to Spain as it is located close to the border. With France being mainland Europe's gateway to Spain and Portugal, our team is currently developing 2 new French locations which will be a part of a free update to the Vive La France ! DLC in the future. With the upcoming release of the Iberia expansion for Euro Truck Simulator 2, we know that many drivers will be excited to progressively make their way down Europe to cross into the peninsula for the first time. The biggest change that will come with this update is a complete reskin and rework of all the highways and roads in this part of our in-game world, which was not retouched in previous updates.Īdditionally, the areas around Dortmund, Köln, Dusseldorf, and Duisburg have not only benefitted from a complete road network redesign but a few new intersections and roads as well! The southern part of the Bundesautobahn 7 will also be available in this update. We plan to bring a more in-depth article to our 'Under the Hood' series focused on this major graphical rework soon, with more info and comparison images.ġ.40 will also bring the final piece of our revisiting Germany project which a small team of mappers has been working on.įor those who are new to our game, the revisiting Germany project consists of a small dedicated map team, who has been working hard to update one of the oldest map sections of the base game with a more realistic and up-to-date look.

Some of the textures, including our new skyboxes, have a bit higher resolution, but for now, we are still keeping things in limits to maintain reasonable performance on mid-range GPUs and below. Our art teams had to make a lot of changes across the whole catalogue of our in-game world objects including a majority of the in-game 2D/3D assets, textures, and materials to better work with the new physical model of the new light system.
VISUAL LIGHTING FULL
The new light system has full HDR internals, and it can adapt much better to changes of daylight around the clock or under various weather conditions.


While still not perfect, it's a solid step in the direction we need to take to improve our games' look. One of the biggest changes you'll notice when you first hop into your truck cab is the implementation of our new visual lighting system. Two new paint jobs (from the Super Stripes Paint Jobs Pack) for owned trailers
